Timur Sarmanov
Environment Artist
17
Astana, Kazakhstan
timalegoman@gmail.com
timsons.space
PROFESSIONAL QUALITIES
- Able to model, sculpt, and texture efficiently while working within technical restraints to achieve the look required for high end in-game cinematics.
- Strong understanding of game ready asset creation, beginning from concept and continuing through the processes of modeling, sculpting, retopologizing, baking and texturing, to final implementation in engine.
- Confident working in teams and in a multidisciplinary environment, while also proficient at self-evaluating, critiquing, and iterating on personal work.
SKILLS
- Organic & Hard Surface Modeling
- Digital Sculpting and Painting
- PBR Texturing and Procedural Texture Creation
- Hand Painted Texture Creation
- Modular Kit Creation
SOFTWARE
- Zbrush
- Blender
- Adobe 3D Painter
- Adobe 3D Designer
- Photoshop
- Unreal Engine 5